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If you know Unity through and through and can work on wide range of duties between tech and art, you might be exactly what we are looking for.
You would be responsible for implementing the look, style, and aesthetics of the game you are working on.
As well as work on the real-time and baked lighting, create and customize shaders for 2D and 3D, and create particle systems and effects that interact with other assets.
Understanding of rigging and animation systems is a plus.
Your Job
Work as a bridge between the artists and programmers
Provide technical solutions to aesthetic problems
Create and modify shaders to match the aspired visual style
Recommended skills
3+ year in gaming industry or equivalent with at least 3 years of experience of that in a technical role in a game project
2 + years of experience with Unity
Good understanding of modern art pipelines 2D & 3D
Strong knowledge of particle systems and dynamic simulations
Great personality and attitude
Fluent in English, and strong verbal and written communication skills
We offer:
Work with interesting fast-growing projects and technologies
Friendly team
Cozy office in the Pechersk district
Paid vacation, sick leave days, medical insurance
Participation in conferences
About projects
Come2Play develops and manages social multiplayer games enjoyed by casual game players from around the world. Led by a team of gaming professionals with 8+ years of industry experience, our games are custom-built to take advantage of all the benefits of social and mobile platforms.
Надежда Кованжи
Digicode is full cycle business consulting and software development company.
от 250 до 500 сотрудников
с 2009 года на рынке
- Офис возле метро
- Медицинское страхование
- Бонусы и премии
- Компенсация спортзала
- Компенсация обучения