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Requirements:
Ability to follow and correctly interpret / improve the concept idea;
High-poly sculpt in Zbrush;
Excellent knowledge of anatomy;
Character topology for animation;
Ability to create UV mapping and texture baking (normal, AO, etc.);
Texturing in Substance Painter and/or hand-painted texturing;
Teamwork skills.
Preferences:
Working with game engines;
Drawing skills;
Understanding of the rigging and animation process;
Intermediate English level and above.
Responsibilities:
High-poly and low-poly model creation of stylized characters for games based on given concepts;
Creation of optimal UV mapping and texture baking (normal, AO, etc.);
Stylized texturing.
WHAT DO WE OFFER?— Variety of interesting and challenging tasks on top-end projects;
— Professional Development:
— the opportunity to become part of a strong team and develop in your own direction;
— using a corporate online library for self-education and development;
— learning and development and improving the level of English proficiency: corporate courses from Elementary to Advanced, daily communications with colleagues and clients from different countries;
— Competitive financial reward paid vacation and sick leave;
— Modern office with lots of FUN with our talented and creative dream team!
Room 8 Studio is a fast-growing art production and game development solutions provider with representation in Kiev, Ukraine and Los Angeles, USA.We've cooperated with 80+ outstanding companies including Remedy, CD Projekt RED, EA, Ubisoft, Gameloft, Carbine Studios (NCSOFT), Starbreeze, Gaijin Entertainment, Rovio, Plarium, PlayFusion, Outplay Entertainment, CrowdStar (Glu Mobile) and there is always a room for more! :)
Лилия
Room 8 Group is an international art production and game dev outsourcing company
больше 500 сотрудников
с 2012 года на рынке
- Курсы иностранного языка
- Медицинское страхование
- Скидки сотрудникам
- Корпоративные мероприятия
- Удалённая работа