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Remote Unity Developer

3 года назад
19 июня 2020
Киев

Want to be a part of an established international team of game-dev professionals and be responsible for creating some of the most popular and critically-acclaimed games on the mobile market?

 

This job is REMOTE.

 

Required skills

  • At least 3+ years of professional experience working with Unity 3D on mobile or/and console projects.
  • Excellent knowledge of C#, Unity and object-oriented programming.
  • Portfolio of shipped titles. Samples of work experience, shareable code is IDEAL!.
  • Good grasp of Data Driven Design.
  • High level of self organization, effective and independent work, structured and target oriented work attitude.
  • Mid-level English, ability to communicate fluently in written form with a multidisciplinary team of developers, stakeholders and artists.
  • Basic familiarity with SCRUM methodology.
  • Ability to work with a highly flexible "Evolutionary Prototyping" development process.

 

As a plus

  • Experience with IoC concept and frameworks.
  • Experience with Firebase, remote configuration and feature A/B testing.
  • Interest in generic and reusable solutions.

 

We offer

  • Competitive salary.
  • Flat hierarchy and fast execution.
  • Change Driven Development workflow, together with clients, with room for personal and professional development.
  • Casual/Mid-Core projects. NO slots / gambling / clones, really =).
  • Flexible working hours.

 

Responsibilities

You will be tasked with the advancement of the current portfolio and development of new Mobile-Games (Android, iOS) including associated tools. 

 

We're searching for a strong team player, fast learner and passionate Game Engineer. This is a great opportunity to extend your skill set and go beyond coding (if you want to).

Ideal candidate is expected to have an ability and understanding of how to leverage code properties; Deliver results fast and without over-complications during the experimentation phase of the feature, and deliver maintainable and flexible code during production and polishing phase.

 

Леонид Круц

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