Эта вакансия уже завершена
Requirements
Hard skills
Creating fast ideas (draft sketches, photo bashing)
Design skills (balance, contrast, proportions еtc)
Creature concept art skills
Anatomy knowledge
Organic modeling and rendering (basic level)
The ability to observe the style
Estimations/planning efficiency
Learning (self-learning, mentoring, increasing team proficiency)
Innovation/vision
Variability
Productivity
Soft skills
We hire candidates that are easy to work with and who will boost the team. Thus they should be ...
... communicable
... non-conflicting
... self-motivated
... team players
... fast learning and open to new knowledge
... passioned for games
We treat as a bonus experience with ...
... be able to adapt to new technologies
Responsibilities
Create high-quality Concepts of Characters, Creatures, Assets
Create sketches, provide iteration and fully rendered images.
Close cooperation with Lead/Seniors, Environment Artists, and Level Design team
Work with Art Direction to develop, define, and apply a consistent style to work.
Ability to organize own work
Searching the most appropriate references
We are happy to offer you:
- 24+3 days vacation
- Medical insurance
- Lunches
- Gym compensation
- English lessons
- Professional development opportunity
Олеся