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Required skills:
- At least 2 years work experience as a UI/UX Designer;
- Portfolio must contain adaptive and responsive designs for desktop/mobile;
- Knowledge of wireframing, prototyping;
- Knowledge of typography & colors schemes;
- Knowledge of icons & elements design;
- Knowledge of userFlows;
- Deep knowledge of Photoshop & Illustrator, Figma/Sketch/InVision, Zeplin
- Strong portfolio, preferably Game industry projects;
- A keen eye for details;
- Ability to present and defend your design solutions.
- Entertainment(games) industry - online/mobile games of any genre is applicable (social casino, match3, arcade, idle, rpg, etc..)
Gamifications UI/UX experience - at least 1 year:
For example:
- Daily Challenges, Tournaments, Chases, Sign-in calendars;
- Lotteries, Caskbacks, Presents, Daily Wheels, Personal/Welcome Offers;
- Levels, Loyalty programs, Points, Rewards;
- Achievements, Progress Rewards.
UX component of experience is very important:
- many aspects will need to be justified based on user-flow and game experience;
- what to show or not, in how many screens/clicks;
- which functional accents needs to be viewed/pre-viewed.
Experience of mobile-tablet UI/UX approaches is mandatory;
Experience on any application platforms is acceptable (facebook, apple, google, etc);
Webdesign UI/UX experience - is not interesting!
As a plus:
- Knowledge of designing Corporate identity;
- logo sketching & design;
- Teamwork experience;
- Ability to work with version control systems (Git/SVN);
- Highly organized in file management.
We offer:
- Friendly and inspiring environment in a team of professionals;
- Freedom to express yourself and opportunity for personal professional growth;
- Interesting projects with invaluable professional experience;
- Referral program with bonuses;
- Remote-friendly working atmosphere;
- Medical Insurance for Covid-19 related situations;
- Unlimited vacation if you need recovery and inspiration;
- Additional training and courses;
- Comfy gym and outdoor activities;
- Joint team events and great gifts.
Responsibilities:
- Promo Features development;
- Game Interfaces and UX;
- The interview will suppose demonstration of portfolio with gamification.
Andriy