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Вакансия закрыта

Technical Artist

Frogwares
3 года назад
19 октября 2020
Киев

Required skills:

 

  • Working experience with various graphics software (3ds Max, Maya, ZBrush, Houdini, Photoshop);
  • Experience with MaxScript, Python scripting (in 3ds Max and/or Maya);
  • Knowledge of different game engine technologies (Unreal Engine 4, CryEngine, Unity, etc.);
  • Knowledge of programming languages (C++ preferred) and an ability to learn new ones;
  •  Overall knowledge of computer graphics and graphic APIs (DirectX and OpenGL);
  • Ability to understand complex systems on your own, figure out solutions for various issues, and to quickly learn new skills;

 

Preferred skills:

 

  • Working experience with Unreal Engine 4 (creating materials, Blueprints scripting, lighting, VFX, C++ programming);
  • Experience in communicating with programmers' team and solving technical issues which arise during the artist work process;
  • Knowledge of various aspects of creating content for games;
  • Working experience with DirectX and/or OpenGL;
  • Experience with writing shaders in HLSL and/or GLSL;

 

Responsibilities:

 

  • Creating materials and visual effects:
  • Making and organizing materials for environment elements, characters, etc. - all the technical stuff;
  • Creating particle and post-process-based VFX.
  • Content supervision: Audit of existing content and looking for ways to improve pipelines;
  • Developing required tools for artist team using Blueprints or C++ (in the engine) or MaxScript/Python (in 3ds Max/Maya);
  • Taking part in developing new features for tools with programmers' team;
  • Modeling and texturing when prototyping and fixing content issues;
  • Optimization: Constant monitoring of the game's performance on all platforms;
  • Solving performance issues and bottlenecks.

 

We offer:

 

  • Office within 5 minutes of walking from Petrivka subway station;
  • Remote work;
  • Competitive salary;
  • Paid sick leave;
  • Cheerful, friendly, creative collective;
  • Support in learning and career advancement.

 

About us:

Our studio is looking for a technical artist to work on many existing and future IPs on various platforms. Candidates should have a strong artistic/visual esthetic sense, as well as technical knowledge in computer graphics and programming. Experience in creating content is also of great value together with a talent for problem-solving.

Кристина

Frogwares — вакансия в Technical Artist: фото 21
Frogwares — вакансия в Technical Artist: фото 22
Frogwares — вакансия в Technical Artist: фото 23

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