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3D Animator / Technical Animator, Unreal engine (3Д аниматор) Киев

28 000 — 90 000 ₴   портфолио+скиллы+ по-результатам собеседования
Beatshapers
2 года назад
09 мая 2021
Киев

Responsibilities:

  • Applying a deep understanding of Unreal Engine 4 animation and sequencer systems to meet the requirements of the game, extend the functionality, and suggest new approaches

  • Understanding of animation requirements for an action game (sharpness, telegraph timings, combat actions timings, etc.)

  • Prototyping animations using Xsens motion capture suites

  • Take animation from initial concept through to implementation in Unreal Engine 4 using our animation blueprint system

  • Assisting with pipeline tools and working with engine and project leads on continuous improvement of those engine tools
  • (Plus) Experience in high-quality animations for cutscenes and cinematics

  • (Plus) Setting up assets in Unreal Engine 4; including cloth and physics

Qualifications:

  • You have an animation reel showing key-frame character and creature animations
  • Strong experience with Maya and gameplay systems, and at least one shipped title
  • Good instincts for realistic and stylized motions
  • Familiarity with the Unreal Engine 4 art pipeline
  • Related skills; such as modeling, skinning, rigging
  • Experience working with mocap data
  • Ability to create tools and write scripts to help improve the animation pipeline
  • Working together with game designers, concept artists, and character modelers on the aesthetic of the movement and gameplay specific animation timing

Beatshapers Ltd is focused on creating high-quality and immersive entertainment across gaming consoles, (current and next-gen) XR, and other interactive platforms of the future. Although most of our current projects are behind closed doors, our portfolio and 26 past console game releases expose our experience in consoles, cloud streaming interactions, and eventually, XR

Beatshapers out-staffs for larger companies/projects worldwide, as well as develop our own cutting-edge internal projects.

Our most recent works: Mission ISS (Oculus), Fantastic Beasts VR (Framestore/WB), Transformers VR (Universal), Google Cloud Anchors tech demo (Google), TWD (AMC), unannounced PS5 / XBX title.

Alexey Menshikov

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